AI Insights · Timothy · July 2022
Top 5 High Fantasy Games Performance in Saudi Arabia Q2 2022
An overview of the performance of the top 5 high fantasy game apps on a unified platform in Saudi Arabia during Q2 2022, based on data from Sensor Tower.
The performance of the top 5 high fantasy games in Saudi Arabia during Q2 2022 showcased various trends in weekly downloads, revenue, and active users. Here’s a detailed look at the performance metrics of these games, based on data from Sensor Tower.
Evony from TOP GAMES INC. experienced fluctuations in weekly revenue, peaking at approximately $127K in the week of May 23. Weekly downloads varied, with a high of 26.2K in early May, but saw a decline towards the end of the quarter, settling around 11K in late June. Active users also showed a downward trend, starting from 57.2K in early April and decreasing to 34.6K by the end of June.
Clash of Clans by Supercell maintained a high level of weekly active users, starting with over 1M and slightly dropping to around 996K by the end of June. The game’s weekly revenue saw significant peaks, notably reaching $233K in early May. Downloads were relatively steady, with a slight increase towards the end of the quarter, reaching about 14.4K in the final week of June.
Lords Mobile: Kingdom Wars from IGG.COM saw varied weekly downloads, peaking at 24.6K in mid-June. Revenue showed a steady trend with notable highs like $41.3K in late April and $31.4K in the last week of June. Active users had an upward spike in mid-June, peaking at 75.9K, before dropping to 64.3K by the end of the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had consistent weekly active users, ranging from 324.8K to 398.4K throughout the quarter. Revenue peaked at $113.6K in late April, while weekly downloads were highest at 13.4K in early May, before stabilizing around 9.5K towards the end of June.
Akinator from Elokence showed stable weekly active users, with a significant increase to 101K in mid-June. Weekly downloads peaked at 21.8K during the same period. Revenue for the game remained low, with minor fluctuations, peaking at $42 in the last week of June.
These insights highlight the diverse performance and user engagement trends of high fantasy games in Saudi Arabia during Q2 2022. For more detailed insights and data, visit Sensor Tower.